2018-01-17から1日間の記事一覧
自分用メモ using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; public class TamaSeigen : MonoBehaviour { public BulletScript bulletScript; RectTransform rt; public float life_time = 1.5f; fl…
https://qiita.com/keroxp/items/1397b88b71eab0e80156 Application.OpenURL("https://twitter.com/intent/tweet?text=hello&hashtags=way"); っぽい
public GameObject clearText; void OnTriggerEnter2D (Collider2D col){ clearText.SetActive(true); } .SetActive(true)しましょう